Happy New Year - Q3 & Q4 2017 progress report
- Created: 06 January 2018
- Written by bositman

Written by CK1 and lightningterror
Happy New Year to everyone from the PCSX2 team, we wish you the best for the new year, with lots of PCSX2 gaming playing your favorite classics
Onto the news!
A bit later than expected , here is the Q3 & Q4 2017 progress report.
Of course there are other changes not mentioned in the report as well so progress is still moving along
Here are the highlighted changes that we hope will strike your fancy
Q2 2017 progress report
- Created: 11 September 2017
- Written by bositman

Hello followers and welcome to the Q2 2017 progress report. You might notice it's not as exciting as the previous report, but that is because the PCSX2 team has always slacked during summer time so this was to be fully expected
That said, here are the most notable changes since the last report
Q...1? 2017 progress report
- Created: 17 May 2017
- Written by bositman

The wait is over! (if there were people still waiting on us
) The Q1 2017 progress report is here, albeit we are late once more. Don't blame us, blame all these wonderful fixes you will find below:
Q4 2016 progress report
- Created: 02 February 2017
- Written by bositman

Finally the Q4 2016 progress report! Yes we know it's a bit late but you will find it was worth the wait! On to the changes:
Happy new year from the PCSX2 team
- Created: 02 January 2017
- Written by bositman
The PCSX2 development and tester team wishes you a happy new emulation year, with new rigs and less PCSX2 bugs! We are a bit late to the party but we were *hic* busy...coding ![]()
P.S. Progress report won't be long ![]()

