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Here you can find the latest PCSX2 Git revisions and their respective changelogs. The downloads are courtesy of Orphis' build bot, which he provides totally free of charge Smile Thanks Orphis!
You can click on the revision number to check out the git revision page and the download button to get them (you will be redirected to Orphis' page). The top revision is the latest,which means it includes all changes from all previous ones.
You need to install the Visual C++ 2015 redist to run these builds.

Revision Author Age Changelog Download
edc701dlightningterror2 days,4 hours ago

gsdx-d3d11: Remove old nvidia hack reference.

8816f4bJibbityJobbity3 days,23 hours ago

GSdx: Remove GLX in favor of EGL (#3562)

bf2904dMrlinkwii4 days,4 hours ago

GameDB: Adjust KOF: Maximum Impact - Maniax naming. (#3585)

543bb22ichee4 days,5 hours ago

GameDB: Add gamefix patch for Rogue Galaxy. (#3547)

Fixes Vedan Myna area out of bounds glitch.

9d6d7f7xTVaser4 days,6 hours ago

pcsx2-tas: Corrections to recording file's header data (#3480)

* The emulator version was hard-coded to PCSX2-1.5.X which is no longer accurate, it is no longer hard-coded and will use the correct version number the same way it is calculated to display in the window title.

* When creating a recording, the game name is preferred over the ISO name. This is determined via the GameDB. When playing back the recording, a simple check occurs to see if the game running is the same one that was used to make the recording. On the playback side, it always only checked with the ISO filename.

b3d9053lightningterror4 days,6 hours ago

pcsx2: Adjust windows OS support logs.

List Windows 8.1 and Windows 10 as supported OSes only.
Windows 8.0 and lower as unsupported.

Simplify/clean up the code.

6794bbbkozarovv4 days,7 hours ago

Add rom2: support (Fix Chinese Bios) (#3439)

* Add rom2 support

* Add rom2 support on IOP

* Valid memory range for rom2

* Add rom2 support to IopMem.cpp

60e075dRedDevilus5 days,13 hours ago

onepad: Rock Candy Nintendo Switch Controller (#3582)

454704dtadanokojin1 week,8 hours ago

vs-build: use the win10 sdk (#3560)

vs-build: use the win10 sdk

c5470a7RedDevilus1 week,1 day ago

onepad: Update to latest controller database.

9222e93KrossX1 week,3 days ago

GSdx-hw: Fix OGL line scaling

95b5ab5tellowkrinkle2 weeks,3 hours ago

clang: Update .clang-format to better match upcoming style guide. (#3535)

People were turning it off because it was doing stupid things, hopefully it'll be more usable now.

0bf54aaRedDevilus2 weeks,1 day ago

Gamedb: Cleanup/correct formatting and code comments v2.

25bf39elightningterror2 weeks,2 days ago

gsdx glsl/fx: Remove unused Uber_ATST shader code.

f44f676arcum422 weeks,4 days ago

Remove old obsolete code specific to ancient Windows versions of GSdx.

ef96e05xTVaser2 weeks,4 days ago

Resolve Recording Issues for Linux / OnePad users (#3293)

* git: Ignore uncaught linux build artifacts

* onepad-legacy: Return legitimate key event on `PADkeyEvent` call

Onepad-legacy was the plugin that was building and being used on my linux environment. I'm not sure if t hat's expected and normal 'onepad' has yet to take over.

* onepad: Return legitimate key event on `PADkeyEvent` call

* recording: Remove unnecessary `PadKeyDispatch(ev)` wrapping func

* recording: Cleanup key event handling when GSFrame CoreThread is paused

* recording: Refactor recording status check to be more explicit

* recording: Define additional key bindings for capitalized varient

Despite the advice of the docstrings in these files, on linux this seems to be required for the bindings to consistently fire.

* onepad: Declare `AnalyzeKeyEvent` not static

* recording: Ensure file extension is appended to recording file on linux

* recording: Correct typo in comment

* recording: Better wording around linux keybinding handling

* Remove unneeded `extern`

aee2392RedDevilus2 weeks,5 days ago

GameDB: Test Drive Unlimited. (#3561)

Fix ordering + Region PAL.

b283826refractionpcsx22 weeks,5 days ago

IPU: Perform an interrupt on IPU_CTRL Reset. (#3555)

* IPU: Perform an interrupt on IPU_CTRL Reset.
Doing this reset performs a forced command end, meaning the IPU will run through the procedure of ending any command running and telling the core that it is done, even if there is no command currently active.
Fixes Fightbox

* Remove Fightbox patch

a1acaaalightningterror2 weeks,6 days ago

pcsx2-gui: Remove SuperVU reference from vuflaghack tooltip.

d1af8cdRedDevilus3 weeks,1 day ago

GameDB: Patches for 22 games (or 16 individual games)
- 24 : The game
- Amplitude
- Freaky Flyers
- Free Running
- Ghosthunter
- Next Generation Tennis 2003
- NHL 2K6
- NHL 2K9
- Primal
- Ruff Trigger
- Salt Lake 2002
- Savage Skies
- Tomb Raider: Angel of Darkness
- True Crime: Streets of LA
- Yanya Caballista: City Skater


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