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Here you can find the latest PCSX2 Git revisions and their respective changelogs. The downloads are courtesy of Orphis' build bot, which he provides totally free of charge Smile Thanks Orphis!
You can click on the revision number to check out the git revision page and the download button to get them (you will be redirected to Orphis' page). The top revision is the latest,which means it includes all changes from all previous ones.
You need to install the Visual C++ 2015 redist to run these builds.

Revision Author Age Changelog Download
132caf7MrCK11 day,1 hour ago

GameDB: Update/Remove outdated gamefixes for the following titles:

- Blade 2 (replace EE TimingHack with GIF FIFO Gamefix)
- Buffy the Vampire Slayer
- Drakan The Ancient Gates
- Euro Rally Champion
- Obscure
- R-Type Final
- Muppets Party Cruise (replace EETimingHack with mVUFlagSpeedHack)

- Sphinx and the Cursed Mummy
- Buffy the Vampire Slayer
- Motorstorm Arctic Edge

- Evergrace (Full EE Clamping - fixes hanging going in-game.)

3c38087lightningterror1 week,4 days ago

Gamedb: Remove FMVinSoftwareHack gamefix for Silent Hill 3.

On Direct3D11 FMVinSoftwareHack in combination with FXAA or External
shader enabled cause the emulator to hang. This is only a temporary
solution, a real solution would be to fix the fmv issue instead.

24be778lightningterror2 weeks,4 days ago

gsdx-hw: Add Persona 3 to automatic mipmapping (basic level).

Fixes flashing / strobing windows.
Issue #1342

5b6b386turtleli3 weeks,1 day ago

ci:appveyor: Add VS2019 and remove VS2015

[skip travisci]

e7d1a58Some1fromthedark3 weeks,1 day ago

pcsx2: Remove special case from pointer patch command parsing (#3135)

Removes the special case in type 6 (pointer) code parsing when the data value
is 0. This matches Codebreaker behaviour.

b34338alightningterror3 weeks,2 days ago

gsdx-d3d11: Fetch the texture PSM format rather than the context format in texture sampler.

Match opengl behavior.

70c2778lightningterror3 weeks,3 days ago

gsdx-hw: Adjust GSC_Bully crc hack.

Previous skip value 6 wasn't enough and caused some visual issues on the
ntsc version. Use value of 8 instead.

Issue reported by ozzie212121 on discord.

293983eorbea1 month,2 days ago

common: Silence -Wunused-function clang warnings. (#3127)

v2: Use pragma instead of .
v3: Silence warnings with older clang versions too.

7bf920blightningterror1 month,3 days ago

gsdx-hw: Purge impact screen crc hack for Burnout Revenge.

Effect is properly rendered with depth emulation, so far only Burnout
Revenge triggered the crc hack from my testing.

Triggering the draw is done when the player car crashes.

c6b8763lightningterror1 month,6 days ago

Onepad: Update to latest controller database.

afde59borbea1 month,1 week ago

spu2-x: Fix crash with an invalid output module. (#3125)

* spu2-x: Fix crash with an invalid output module.

This will default to SDLOut.


* spu2-x: Create non-empty defaults for OutputApi and SdlOutputApi.

fa096cfturtleli1 month,1 week ago

cmake: Change FreeBSD wx-config path

c87b8c7turtleli1 month,1 week ago

pcsx2|utilities: Remove ambiguous wxString-related overloads

Avoid some function overloads that can accept char*, wxChar* and
wxString as a parameter. wxString can be constructed with either of
those parameters, so the function overloads may actually result in
ambiguity errors. Keep the wxString parameter versions and remove the

Fixes some compile errors on FreeBSD.

aee571eturtleli1 month,1 week ago

utilities: Split thread internal callback function

__try is used in pthread_cleanup_push when CLEANUP_SET is used as the
pthread cleanup model. That can't be used in functions with objects that
have destructors, so move it into a separate function.

Prevents compile errors on non-release Windows builds if other things in
the internal callback function change.

cc52be1atomic83GitHub1 month,1 week ago

GameDB: Asobo VU Rounding mode fixes (#3129)

This commit adds VU rounding modes (Positive) to Asobo games (Disney-Pixar WALL-E, Disney-Pixar Toy Story 3) which produces small lines in game.
Also add missing PAL entries to DB for Disney-Pixar WALL-E.

3a15751atomic83GitHub1 month,1 week ago

GameDB: Fahrenheit asylum crashing fixes. (#3109)

This commit add a patch to solve a crash in the game "Fahrenheit".

Found with the help of the dev-9 plugin and the PS4 emu.

This is a game bug trigger by a timing issue. The game have an internal crash reporting system
which rely on a debug server connected to the console.

When the game do an error, it expects the debug server to be connected to send the crash dump.

But that never happen on PCSX2 as the debug server is not present.

Thus, the game will enter in an infinite loop at the asylum level.

This only happen when certain conditions are meet in the game.

This patch makes the game to exit the loop by cancelling the debug reporting.

On top of that the game have no frame pacing system in place which causes a massive slowdown in loading screens.

Thankfully, this can be patched out.

Note: NTSC version is fine and doesn't require the patch.

Tested by atomic83github

f2a9b59lightningterror1 month,1 week ago

gsdx-ogl: Hit unsafe instead of safe path for sw fbmask when there is no alpha blending. (#3100)

So far notable performance improvement show Spiderman 3 and Scarface of 1-2 fps when using basic blending. Full list of known affected games at #3100

1c66851orbea1 month,2 weeks ago

gsdx_legacy: Silence very verbose clang warnings. (#3126)

[107/641] Building CXX object plugins/GSdx_legacy/CMakeFiles/GSdx-legacy-1.0.0.dir/stdafx.cpp.o
warning: unknown warning option '-Wno-class-memaccess'; did you mean '-Wno-class-varargs'? [-Wunknown-warning-option]
warning: unknown warning option '-Wno-packed-not-aligned'; did you mean '-Wno-over-aligned'? [-Wunknown-warning-option]
2 warnings generated.

fd5d80bKrossX1 month,2 weeks ago

Set F4's AlsoApplyToGui to false to avoid a hang when spammed.

d943870orbea1 month,2 weeks ago

common: Fix build error with clang 9. (#3123)

clang 9 now provides _rotr and _rotl.


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