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After more than a year since the last stable 0.9.6 release and 8 months since the last beta release of PCSX2, the new beta version is finally ready!
The most notable change is the all new GUI powered by wxWidgets, but the amount of improvements in this release is really amazing Smile

This 0.9.7 release is marked as unstable/beta, meaning it still has some known bugs and unimplemented features but it is fully supported by the PCSX2 team. For more info, check the included readme file.

Without further delay, here's the extensive changelog:

  • New GUI based on wxWidgets working on a separate thread
  • microVU, an all new VU0/VU1/COP2 recompiler
  • VIF rewritten and a new Vif Unpack recompiler
  • IPU improvements, many more videos now play perfectly
  • Stable full screen operation with GSdx
  • Alt+Enter Hotkey for real-time fullscreen/window mode switching
  • Many new emulation options, complete with tooltips
  • New MTGS, much more efficient and compatible
  • New BIOS skipping method, more compatible and correct
  • New Host File System Support
  • Turbo/Slow motion settings for the frame limiter
  • On the fly changing of settings and plugins
  • Threaded Saving/Loading states, so it does not pause gameplay
  • Built in ISO reader with a recently used ISO list
  • Suspend / Resume emulation safely and fast
  • Simplified plugin configuration dialog, with more options
  • Full DVD9 game support (for example God of War, Xenosaga, Gran Turismo 4 etc)
  • First time configuration wizard
  • Settings stored in your User documents folder by default to prevent Vista / Windows 7 permission issues
  • New Game database detects the game you run, displays compatibility info, and auto applies special game fixes/patches if needed
  • Cheats are now separate from patches, cheats can be placed in the "cheats" folder and enabled/disabled from pcsx2's file-menu
  • Many important plugin updates, GSdx has many bugs and memory leaks fixed, SPU2-X makes dozens of games boot which never did before
  • And a huge amount of improvements and bug fixes which we don't remember anymore

This time the distribution will be a bit different. There are 3 versions, the full installer, the web installer and the binary. We highly recommend people to use our torrents to lower the load of our server and for faster distribution. You will need a torrent client such as utorrent to download them.

Full installer [12.0mb]: Torrent | Googlecode direct dl
Web installer [2.88mb]: Torrent | Googlecode direct dl
Binaries [2.92mb / 7zip]: Torrent | Googlecode direct dl

(NOTE: Full installer includes Microsoft Visual C++ Redistributables, which is ideal for offline installs of PCSX2. Web installer optionally fetches the Redists from, if your computer doesn't already have them installed.)

Linux binary [3.1mb]: Torrent | Googlecode direct dl

Source code: Torrent


Hey there guys,

Just to let you all know, during the next 7 days there may be a bit of downtime due to us moving our domain registration over from directnic to the company our dedicated server is owned by, thus bringing everything in to one place for easier management (from our perspective).

Apologies in advance for any inconvenience, however the main website and the forums will be down during this period, but we will try our best to get the website back up as soon as we can!


Update 01/04: The domain is now across, the main site seems ok however the forums DNS record isnt working currently, we are working on this.
For now you can add this to your hosts file located in c:\windows directory\system32\drivers\etc

This should give you access again until we get this fixed.

Happy April Fools Day! (btw this isnt an april fool)

Update 04/04: All seems to be back up again now! well done Falcon4ever for spotting my mistake -_- . Welcome back everybody Smile


Hey people.
While we're still working on the new PCSX2 version, we've also been constantly adding to the all important plugins.
Every now and then we release a beta plugin pack, so you can test them out and benefit from the new features a bit earlier Smile
Head over to the beta downloads page here to grab the new March 2010 package.

SPU2-X 1.4:

  • Yet again improved sound quality by fixing a sample overflow in the ADPCM decoder.
  • Adjustable reverb volume, for deeper reverb effects.
  • Fixes to interrupts and status registers that allow many more games to boot.
    Games fixed by this update include titles like Fatal Frame 2 and 3, Black, the Burnout series, Max Payne 2, Silent Hill 0rigins, Silent Hill Shattered Memories and, of course, "Disney Princess: Enchanted Journey" Razz

GSdx 0.1.16:

  • Stability fixes (less exception crashes).
  • More games have post processing removed, making them playable.
  • Fixed a blending effect used in Final Fantasy 10, 10-2 and Grandia3.
  • Many more tweaks and additions.


  • Several bug fixes that make it work better with the new PCSX2 version.

And many more..
Remember that you have to update DirectX and also to install the latest
"Microsoft Visual C++ 2008 SP1 Redistributable Package (x86)".
Links here and here.



It has been a long time since the last news concerning PCSX2, so I thought I'd bring you up to date Smile
Development of the new 0.9.7 version of the emulator with the all new GUI is going strong and soon all the old GUI functionality will be implemented. After that it's bug hunting time and then a beta release!

In this news post I'll present some of the exciting new features of the new GUI builds, for those of you who haven't checked it out yet!
Click the images to view them in normal size

  • All new menus, for improved usability and faster configuration
  • On the fly suspend and resume, perfectly stable, safe and fast
  • On the fly setting switching or even plugin switching
  • Compatible with Aero Glass and Windows eye goodies
  • Threaded GUI, for better responsiveness, usability and error handling
  • Simplified plugin configuration dialog, with more options
  • Console output will no longer slow down the emulator when flooded thanks to threading
  • Saving states done in the new thread, so gameplay doesn't even flinch when you save



  • New CPU configuration, more user friendly and noob proof with a restore defaults button
  • New GS configuration, with more options like Turbo and Slow motion FPS adjustments


  • New Speed hacks configuration, with more warnings ( like anyone reads them!) and a restore defaults button
  • All options have tooltips (text that appears after you leave the cursor on a control for some secs) explaining what each of them do
  • Screen shot button in every dialog (lower left corner) to easily take shots of your configurations


That's it! Hope you like the new look and functionality, we are doing our best to make PCSX2 as user friendly as possible. Of course there are still some features not shown here, we have to keep something to surprise you!

There is no set date for the beta release, since there are still a bunch of bugs lying around but it's safe to say we are getting close Smile

You can compile it yourselves, from our GoogleCode SVN but no support will be given for it at the forums!.


It's that time of the year again, so i had some time to work on pcsx2/mac, now with nice sound as well Wink This update is about solving the missing textures problem that has been plaguing pcsx2/mac for ages.

The new build is as always available here. In other news, i'm putting a mac plugin repository up at which will contain links to .dmg files with all available mac plugins, check it out.

Zerospu2 0.4.6 has been ported to mac using cross-platform Portaudio library, i recommend all users to use it Smile

Zeydlitz has recently worked on z-buffer swizzling for the ZZOgl plugin and this has fixed a lot of missing textures problems for us. I also fixed some code in pcsx2 for ffx missing textures. Some shots:

Kingdom Hearts

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