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Some days ago we were contacted by a Croatian gaming site and were asked to give an interview about PCSX2 Smile We were happy to answer all the questions and help make PCSX2 known to even more people, so here it is:

1.Hello. Can you tell us something about yourself before we get on with the interview?

I'm 'bositman', I've been with the PCSX2 team since 2003 and I am responsible for the site, forum, configuration guide, user support, documentation and testing.

2.Can you briefly tell us about development of PCSX2 emulator till this day?

PCSX2 has advanced immensely in the past 2 years. With the 0.9.8 release the compatibility and speed of the emulator got dramatically increased, to the point that almost every modern system can handle most games. With the latest addition of the MTVU speed hack (multi-threaded VU, runs the VU1 unit in a separate thread, taking advantage of a third core, since EE and GS already run in separate threads) many users got some nice ~15% speed up on their quad cores Smile


It's already close to 2012 but here I am once more wishing on Christmas day to everyone following and using PCSX2!

So we all wish you will get what you want (and wish even more it's a new PC so you can run PCSX2 better!!), have fun and enjoy these few days with your loved ones because that's what counts in the end.
If you don't celebrate Christmas, Merry Sunday!

In other news, 0.9.9 is still in development with Gabest making a surprise comeback lately and working on the software rendering of GSdx. You can give the latest changes a try by going HERE

And finally, an image I ripp..err found on the internet which is appropriate for the day and place! Razz



It's been some time since the last news post so this will help bring everyone up to date with what we've been up to.

-For those of you who haven't heard, the latest SVN builds of PCSX2 have a new speed hack thanks to cottonvibes, named MTVU (multi threaded VU) which enables PCSX2 to use 3 threads now! (4 if you count the minor GUI thread). The speed hack has very high compatibility and provides a big speed boost in most games, especially for triple and quad core CPUs (but even on dual cores).

-We have a new page on our site, which you can view by clicking 'SVN' at the top menu. You will find the 20 latest SVN builds there, courtesy of Orphis' build bot so you will be always up to date with the bleeding edge changes in PCSX2! Do keep in mind that these builds might be a bit buggier than the official releases since they are all work in progress.

-The configuration guide has been updated for the 0.9.8 release (a bit late Razz) and a new quick start guide has been created by avih aiming to be much more compact and easy to read. As always you can apply for translating in this thread. Check them both out!

-A new input plugin named Nuvee and developed by Shalma came to our attention, which is the first to support Lightguns and USB Mice! It seems it already works with almost all games supporting Lightguns so be sure to check it out HERE.

-New PCSX2 wiki hosted on our server, you can find it here!. With your input, the wiki will eventually become a huge knowledge base for individual game settings and known workarounds for bugs, so those of you willing, start contributing your findings Smile

-Our youtube channel already has over 150,000 video views and almost 2,000 subscribers! Smile You can visit it by clicking HERE.

Check out a small sample of our videos there in our video section HERE (select 1080p for max quality)

That's all for now Smile


As of today I am officially retiring from the PCSX2 emulation project.
I am being offered a great job opportunity which will not only utilize my programming skills, but will provide an environment which allows them to further grow and improve.

The decision to leave was not an easy one, and I would not leave the project for just any job, but this career opportunity is too good to let it slide.

I have learned a great deal in my years coding for PCSX2, and I want to thank the team for allowing me to work with them on this great project.
I hope the project continues to improve in my absence, and I look forward to the future PCSX2 v1.0 release.

So to the PCSX2 team, thanks and good luck!
And thank you to the users who appreciated my work.



While trying to make PCSX2 known to more people, I decided to create a YouTube and Vimeo channel to post HD videos of PCSX2 running games, for people to see how well it runs Smile

You can check them out here:


(for now they both have the same videos, albeit Vimeo has quite a nicer quality HD version)

Support us by commenting and pressing the like button! Smile

Also don't forget to visit our Facebook and Twitter pages:!/PCSX2


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