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Here you can find the latest PCSX2 Git revisions and their respective changelogs. The downloads are courtesy of Orphis' build bot, which he provides totally free of charge Smile Thanks Orphis!
You can click on the revision number to check out the git revision page and the download button to get them (you will be redirected to Orphis' page). The top revision is the latest,which means it includes all changes from all previous ones.
You need to install the Visual C++ 2013 redist to run these builds.

Revision Author Age Changelog Download
9052930turtleli12 hours,26 minutes ago

Merge pull request #791 from turtleli/gsdx-gui-changes

Add tooltips to Windows GUI. Fixes #578.
Rearrange Window GSdx GUI a bit.
Reformat tooltip descriptions to be both Linux and Windows (un)friendly.
Add new tooltip descriptions.

2b6d44aturtleli17 hours,54 minutes ago

gui: Fix Emulation Settings dialog, GS section

Expand "Disable Framelimiting" and "Synchronised MTGS". Fixes message
truncation on Linux, and Windows at higher DPI.

Don't use pxFitDigits on Spin Controls - the sizing algorithm fails
horribly on GTK3, which means you can't see anything.

And don't use a row of spacers - it causes a minor display issue with

288931dturtleli1 day,13 hours ago

Merge pull request #781 from ssakash/patch-49

Fix Windows Lilypad local volume control GUI checkbox.
Make MicroVU E-bit delay slot warning a Dev warning.
Don't minimise GS Window if main window is minimised.

b5acecessakash2 days,7 hours ago

don't minimize GS window along with main window.

previously the GS window (rendering window) also gets minimized with the Main window (GUI) whenever it gets minimized. many users didn't like this behavior, hence make it so that GS window doesn't get minimized along with the main one.

The parent window pointer parameter is no longer needed, since the parent parameter at WX Frame has been replaced with Null which doesn't force minimize it due to no parent relationship.

8ebe03assakash2 days,7 hours ago

MicroVU: use DevCon.Warning for E-bit delay slot.

The following E-bit delay slot warning initially used a console error message which has a sort of bright red which would cause users to provide a lot of attention towards to it, whereas it isn't much to be bothered since it doesn't cause any issues on the game according to refraction it was already dealt with on the code.

So, use a proper warning indicator instead of a error log message.

e5f045cturtleli2 days,15 hours ago

gsdx: Add new tooltips and descriptions.

For Linux and Windows, add tooltip descriptions for AF, AA1, extra
rendering threads, Enable Shade Boost, FX Shader/External Shader, FXAA.

For Windows, also add Alpha Correction and Logarithmic Z tooltips.

For Linux, add software mipmap tooltip.

Thanks to tsunami2311, ssakash, gregory38 and whoever did the wiki for
helping with descriptions.

55adc7eturtleli2 days,15 hours ago

gsdx: tooltip description formatting and minor fixes

The hack description box messages were replaced by tooltips on Windows,
so there is no need for the first line in the description to refer to
the hack anymore.

3-state checkboxes were also converted to comboboxes, so remove any
references to checkbox states.

Reformat the descriptions so it looks okay on both Windows and Linux.
Could be better, but I'm out of ideas.

Also fix a few typos and missing punctuation.

b687b10turtleli2 days,15 hours ago

gsdx: Removed unnecessary defines and functions

The changes to the Hacks dialog removes the need for these defines.

Also remove the swap_state function since it's now unused.

c72b4d6turtleli2 days,15 hours ago

gsdx:windows: Rework hacks dialog to use tooltips

Changes the three-state checkboxes to comboboxes.
Removes the hack description box.
Hides Alpha and Alpha Stencil when OpenGL is selected.
Rearranges the hacks dialog.

fcc8a94turtleli2 days,15 hours ago

gsdx:windows: Redo main dialog

This moves the hardware, non-renderer dependent options to the top and
makes the renderer options visible only when it affects the current

The texture filtering checkbox has been changed to a combobox and now
uses the same description as Linux does.

Also changes the Title to GSdx Settings.

e6b9805turtleli2 days,15 hours ago

gsdx:windows: Show tooltips on main dialog

48bba4dturtleli2 days,15 hours ago

gsdx:windows: Add tooltip support

Tooltips will be usable for all Gsdx dialogs if required.

9929962turtleli2 days,16 hours ago

gui:windows: Scale settings dialog widths with DPI

Height is calculated automatically, so that's sort of ok. A lot more
fixes will be needed to fix the rest of the DPI stuff.

149b7fcturtleli2 days,17 hours ago

gui: Fix Windows screenshot workaround comment.

It's an actual wx3.0 bug, not a bug in dialog construction.

cc1d50aturtleli2 days,17 hours ago

gui:windows: Show tooltips for as long as possible.

It'll show for 32.767s. Windows unfortunately doesn't have an infinite
value, and also uses a signed 16-bit integer for the delay.

4a743acmicove3 days,9 hours ago

Remove Dependency and UAC info from the manifest file.

Visual Studio adds the dependency info automatically and /MANIFESTUAC
adds the UAC part.

287672dmicove1 week,21 hours ago

Merge pull request #795 from micove/Recognize_Win8-10

Recognize Win 8, 8.1 and 10.

f29dd8bmicove1 week,1 day ago

Fix Windows XP Home vs Pro detection.

VER_SUITE_PERSONAL is set for XP Home therefore the check was backwards.

45fc960micove1 week,2 days ago

Recognize Win 8, 8.1 and 10.
Windows 8.1 and 10 require a manifest file or they will be reported as
6.2 which is Windows 8.
Also add the information for Win 8, 8.1 and 10 in the WinMisc.cpp file.

9e7a2bfmicove1 week,2 days ago

Merge pull request #792 from micove/Update_Pthreads291

Update pthreads to 2.9.1


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