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Here you can find the latest PCSX2 Git revisions and their respective changelogs. The downloads are courtesy of Orphis' build bot, which he provides totally free of charge Smile Thanks Orphis!
You can click on the revision number to check out the git revision page and the download button to get them (you will be redirected to Orphis' page). The top revision is the latest,which means it includes all changes from all previous ones.
You need to install the Visual C++ 2015 redist to run these builds.

Revision Author Age Changelog Download
a3b3b4fturtleli4 hours,52 minutes ago

gsdx: Fix uptr size on Windows x64 build

Download!
413d182gregory3816 hours,9 minutes ago

gsdx: call XInitThread on Linux dump replay

Download!
4b5aabegregory381 day,5 hours ago

onepad: move an ok button to the right corner

Download!
5b4c948gregory381 day,17 hours ago

onepad: clean the gamepad/joystick interface

Remove return of empty function
Use final/override qualifier
Remove useless virtual

Thanks turtleli for the advices

Download!
f91faacgregory381 day,17 hours ago

onepad: remove autorepeat deadcode

a9af374 onepad: don't touch autorepeat setup

Download!
e408b3agregory381 day,17 hours ago

onepad: replace pthred/queue with std::mutex/mt_queue

v2: based on turtleli feedback
rename m_q into m_queue
add includes

Download!
7d77122gregory381 day,17 hours ago

onepad: add a GUI list box to select joypad based on UID

Note: remove the cancel management of the small modal
It is easier, it doesn't always work anyway

Download!
31d8142gregory381 day,17 hours ago

onepad: plug uid instead of the index

ini must be recreated

Download!
3cff588gregory381 day,17 hours ago

onepad: add an unique identifier

Download!
a507663gregory381 day,17 hours ago

onepad: use range loop for hash iteration

Download!
c183de5gregory381 day,17 hours ago

onepad: add hot-plugging support

Note: pad to player mapping is done later

v2: remove the useless print

Download!
1b36952gregory381 day,17 hours ago

onepad: drop the pad if an error was detected

v2:
init m_no_error in gamepad constructor

Download!
2e09c7fgregory381 day,17 hours ago

onepad: Move init/destroy code to constructor/destructor

* prefix remaining member with m_
* Use array for m_effect_id
* Properly Destroy/Close Haptic/Joystick/Game Controller
(except on older SDL versions which are buggy)

Download!
4b24cfagregory381 day,17 hours ago

onepad: use external resource to support more joysticks

Download!
9da843cgregory381 day,17 hours ago

onepad: plug SDL2 API game controller

Download!
35b162agregory381 day,17 hours ago

onepad: move enum first in .h file

It would avoid future compilation issue

Download!
94e19acgregory381 day,17 hours ago

onepad: remove SDL1 manual detection code path

Download!
6118224gregory381 day,17 hours ago

onepad: drop hacks/options for DualShock3

SDL2 will take care of correct detection

Download!
5c537fdgregory381 day,17 hours ago

onepad: properly indent comments

Clang-format doesn't like the double *

Download!
9c7e9ccgregory381 day,17 hours ago

onepad: use range loop and vector of unique_ptr to manage the joystick

Download!

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