|303564f||lightningterror||16 hours,16 minutes ago|
GSdx: Move/add GT4 CRC
Moved a CRC hack to Aggressive that can cause or fix VRAM and RAM spikes.
This way people can switch between each config if they experience problems with either.
Varies on userconfig , game version and maybe hardware.
Added missing CRC game version for GT4 pal.
Note: The issue might be the same on GT3 and GTConcept , the code might
need to be removed for those games as well.
|99180f5||gregory38||1 day,12 hours ago|
pcsx2: call XInitThreads at init
X11 isn't thread safe by default. It make sense in 1990 but it is ugly nowadays.
The trick is that is must called before any X11 function. So the only
safe place is at the start of the main. Pcsx2App:nInit() is the
sooner that I've found.
|201c9cd||KazushiMe||4 days,18 hours ago|
zh_CN mo files update
|07df39c||KazushiMe||4 days,18 hours ago|
zh_CN po files update
|b2a2a3a||gregory38||4 days,23 hours ago|
cmake: update "check these lib..." strings
wx 3.10 is the minimum
sdl2 too for onepad
a recent glew/gtk2 version is enough
|bb35261||gregory38||4 days,23 hours ago|
gsdx: don't request a depth buffer on the window
Code directly uses depth buffer attached to a frame buffer
|2155f65||gregory38||4 days,23 hours ago|
gsdx: fix EGL build
|16904d5||turtleli||6 days,10 hours ago|
pcsx2: Fix booting ISO from commandline
|cca6e1d||refractionpcsx2||6 days,22 hours ago|
Merge pull request #1896 from ssakash/counterstuff
PCSX2-Counters: Detect DVD variant videomodes
|47c2f0a||FlatOutPS2||6 days,22 hours ago|
GSdx: Remove Dirge Of Cerberus CRC hack
Hack was used to remove garbage data rectangles from popping up on screen when objects and characters were added to or removed from the world.
This issue is now being handled by OI_DoubleHalfClear in GSRendererHW.cpp, so the hack is no longe necessary and has been removed.
|7392f52||FlatOutPS2||6 days,22 hours ago|
GSdx: Move Resident Evil 4 and The Getaway series CRC hacks
Moves Resident Evil 4 hack to Aggressive level as it is no longer
required to fix any issues, but does offer a decent speed boost.
Moves The Getaway & The Getaway Black Monday CRC hack to Full level, as the issue can be resolved
when using the OpenGL Hardware renderer.
|620b9b3||turtleli||6 days,23 hours ago|
pcsx2: Avoid clearing current ISO when not autorunning with an ISO
|92b1f3c||turtleli||6 days,23 hours ago|
pcsx2: Fix "nodisc" commandline option
It was present in the help text but didn't actually do anything.
|088aa2f||turtleli||6 days,23 hours ago|
pcsx2: Fix autorun when commandline and current CDVD options differ
Fixes an issue where the game will either boot the wrong CDVD source or
fail to boot if the current CDVD option doesn't match the option
specified in the command line.
|688f05f||gregory38||6 days,23 hours ago|
gsdx sw: always enable the gs memory wrapping emulation
|c115a4c||gregory38||1 week,1 day ago|
Merge branch 'greg/onepad-legacy'
|ef34354||gregory38||1 week,1 day ago|
onepad: create a legacy version for SDL1
The legacy version is the version 1.3
The new version is the version 2.0. It would be based on SDL2 only
If you link wxWidget with SDL, you will need to be sure it is SDL2 or upgrade.
You can build wxWidget with SDL2 with the following trick
./configure --with-sdl .....
|73a879c||ssakash||1 week,1 day ago|
PCSX2-Counters: Detect DVD variant videomodes
Improved the video mode detection code by also detecting the DVD variant video modes of NTSC & PAL, PSX mode actually make use of these specific variants, as well as the BIOS. Previously, I just had them as a single bios video mode due to laziness. (I know, my bad)
After further research, it seems that these DVD variant modes have their own individual VSync timing values similar to the standard NTSC & PAL video modes, dealing with those timer codes might be essential in getting timing accuracy of the PSX mode games. (I kept it to default NTSC/PAL values for now, interested people can mess with it later)
I had planned to do this before but there some were concerns that two different video modes make use of 0x73 gate in SetGsCrt, which was rather weird (how the heck could two video modes be used in a single param value?)
0x73- DVDPAL ( 720 x 480 @ ??.???Hz)
0x73- DVD480P ( 720 x 480 @ ??.???Hz)
Hence, we had decided to use the CMOD bit from SMODE1 (AKA color subcarrier frequency) to detect whether it's an analog or digital video mode and update the necessary timing values but seems like it's no longer necessary, after further discussions from some PS2 developers, we've come to the conclusion that only DVDPAL is possible via 0x73 in SetGsCrt. (So I assume the DVD480p init possibility was fake info from Blue and those other GSM guys who were reverse engineering the PS2)
|92aa270||Kingcom||1 week,2 days ago|
Align functions to up to 16 bytes in the function scanner
|d23caa9||turtleli||1 week,3 days ago|
ci: Initialise git submodules in AppVeyor