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Here you can find the latest PCSX2 Git revisions and their respective changelogs. The downloads are courtesy of Orphis' build bot, which he provides totally free of charge Smile Thanks Orphis!
You can click on the revision number to check out the git revision page and the download button to get them (you will be redirected to Orphis' page). The top revision is the latest,which means it includes all changes from all previous ones.
You need to install the Visual C++ 2013 redist to run these builds.

Revision Author Age Changelog Download
4211d513kinox1 hour,30 minutes ago

64 bits: solve various of type problems

283f523gregory382 hours,12 minutes ago

Merge branch 'xsacha-icore-cleanup'

From PR #266

I drop sVU modification because sVU will be dropped (ifdef out) on the future

4bb41bcxsacha2 hours,17 minutes ago

pcsx2: More cleanup of iCore.

Greg: Drop Svu changes, Svu will be dropped in the future anyway

b2738fdxsacha2 hours,25 minutes ago

Remove 3dnow (unused, obsolete).

Greg: merge the removal of EMMS stuff

f254d44gregory3813 hours,25 minutes ago

CDVDlinuz: fix gtk header include

It doesn't fix GTK3 build but it allows to see the real error now.

fb100e0gregory3813 hours,34 minutes ago

cmake: improve previous commit

Avoid to set -m32 two times

Fix issue #463

b5612ecgregory385 days,1 hour ago

cmake: always set -m32 for 32 bits build

It fixes cross-compilition issue when users/env set CC/CXX variables

6b48784avih5 days,7 hours ago

gzip iso: reduce seek time on fragmented files by OS prefetch on win32

ask the OS to asynchronously fetch the next chunk from disk before we actually
use it. We then cancel this request and ignore the data before the next extract
but it's very likely that when extract tries to read from disk the data will
already be cached by the OS.

This frequently allows to overcome HDD seek time (mostly due to fragmentation)
of the compressed file.

5e88afeavih5 days,7 hours ago

patches: print the actual patch lines only in verbose mode

56b2c00avih6 days,8 hours ago

patches: unify patch application verbosity

PCSX2 applies patches from several sources: GameIndex.dbf, cheats folder,
widescreen patches folder and widescreen patches zip (

all these patche sources are typically applied whenever any kind of
configuration changes (e.g. aspect ratio etc), depending on config.

typically we want to display all this info at the console/log only on boot,
unless we're in Devel mode or if the user enables the verbose console.

this patch unifies all the verbosity related prints to use PatchesCon, where
this object is controlled according to the conditions (devel mode, boot time,
console mode).

it replaces passing around a "verbose" and includes some more prints which did
not adhere to this policy earlier (e.g. the patches lines were only printed
if verbose console was enabled - now they also print on boot).

warnings and errors are unmodified and always print to the console.

330d149gregory386 days,9 hours ago

gsdx-linux: support dump mode on linux

It could be useful to analyze GS dump. Warning it consumes a lot of
disk space.

2c48111gregory381 week,3 hours ago

update sv_SV mo file

e0f5628gregory381 week,3 hours ago

cmake: no preferred-stack-option in asan

It conflicts with the global definition

I don't remember why this option was set on GSdx. Potentially it could be dropped (or fixed correctly)

Anyway, it will help to enable Address Sanitizer on Linux Build

866f052gregory381 week,3 hours ago

Merge pull request #442 from pgert/master

sv_SE update

5c6b537ramapcsx21 week,5 days ago

Less verbose SPR stall control logging, avoids fps dives in ST:Voyager

f2657aeavih2 weeks,3 days ago

gzip iso: 2nd attempt to fix non-english file names (windows only)

9a60050pgert3 weeks,7 hours ago

Update pcsx2_Main.po

aa7e745pgert3 weeks,7 hours ago

Update pcsx2_Iconized.po

f3bb434avih3 weeks,1 day ago

CDVD: more descriptive browse dialog title

f88bea5ramapcsx23 weeks,5 days ago

PCSX2 will now default to using the preset system for new installs. That
looks far more friendly to new users when they go to configure the
emulator for the first time."


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