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Here you can find the latest PCSX2 Git revisions and their respective changelogs. The downloads are courtesy of Orphis' build bot, which he provides totally free of charge Smile Thanks Orphis!
You can click on the revision number to check out the git revision page and the download button to get them (you will be redirected to Orphis' page). The top revision is the latest,which means it includes all changes from all previous ones.
You need to install the Visual C++ 2015 redist to run these builds.

Revision Author Age Changelog Download
5a1cb00gregory384 hours,3 minutes ago

Merge pull request #1517 from FlatOutPS2/DX

Gsdx alpha test improvement DX

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18941f1gregory3814 hours,33 minutes ago

clang-format: tune format after discussion

Use custom brace setup. So union/struct/class all behave the same.

Fix typo on 3rdparty

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16f12bcgregory3814 hours,33 minutes ago

build.sh: small improvement

Fix undefined variable in cpp check
Print current job on clang-tidy (ease replay of a single file)
Keep jobs order, ease diff between multiple run

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2ec0f26gregory3814 hours,33 minutes ago

build.sh:clang-tidy: drop the remaining ASM file

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c1f45daramapcsx22 days,32 minutes ago

Merge pull request #1507 from FlatOutPS2/master

PCSX2: IPU end of video freeze fixes
Fixes end of video freeze in Enthusia - Professional Racing.
Fixes end of video freeze with IPU Normal error in games like Enter The Matrix(#1494), Rygar, Freestyle Metal X, etc. Also fixes The Incredible Hulk and Bolt (thanks to @prafullpcsx2 for testing).

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de32691gregory382 days,19 hours ago

clang format: don't allow statement on single lines + disable resource.h too (generated file)

Following discussion in #1530

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1fb2c66gregory382 days,19 hours ago

gsdx ogl: Unscale line

Line thickness will be increased to N pixels (N is the upscaling factor).

Code will also be enabled by UserHacks_unscale_point_line = 1

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0188950gregory382 days,19 hours ago

gsdx ogl: restore code to unscale point

enabled by UserHacks_unscale_point_line = 1

Point will be transformed into a NxN square sprite. (N is the upscaling factor)

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f3d14dagregory383 days,1 hour ago

Merge pull request #1524 from ssakash/SMODE2_Override

EE: Minor changes to syscall function

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8ee2d3dgregory383 days,22 hours ago

gsdx: use static assert when possible

reported by clang tidy

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b2984cdaktau3 days,22 hours ago

build.sh: don't use -m option for parallel

My reasoning was off. The -m flag does avoid the clang-tidy startup
cost (which isn't large), but it also increases tail latency because it
allows a straggler command to run much longer. Suppose that many heavy
.cpp files are bundled into one clang-tidy invocation.

Bench from Greg
with -m
./build.sh --dbg --clean --no-simd --clang-tidy 3886.45s user 12.04s system 1066% cpu 6:05.71 total
without
./build.sh --dbg --clean --no-simd --clang-tidy 4297.51s user 41.70s system 1497% cpu 4:49.86 total

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27ea9c2gregory383 days,23 hours ago

Merge pull request #1529 from aktau/clang-tidy-parallelize

build.sh: parallelize clang-tidy

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b45adb6aktau3 days,23 hours ago

build.sh: parallelize clang-tidy

Also suppress spurious output from command -v.

[ci skip]

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6bc6d20ssakash4 days,17 hours ago

R5900: Add an enum class for SYSCALL

v2: Fix indentation on switch-case.

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95d70dbssakash4 days,17 hours ago

Counters: Move interlace detection code to SetGsCrt

* More accurate to PS2 behavior and avoids an useless SMODE write function, it makes sense to also move this as video mode specific colorburst detection was already moved to SetGsCrt.

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a0b014eavih4 days,17 hours ago

editorConfig: use tabs instead of spaces (indent stays 4)

The vast majority of PCSX2 files use tabs for indentations, and all new
commits also use tabs for indents and not spaces. Therefore, having space
.editorConfig makes it extremely hard to work on PCSX2 files with editors
which support this config file.

There were some concerns that github will make things harder for us
with tabs at .editorConfig, and if that indeed becomes an issue then
we'll have to address it somehow. For now, let's hope it won't.

Also, commented out the line which automatically removes trailing
spaces, since it affects the entire file and therefore makes changes
which the committer did not intend to make at places unrelated to the
commit.

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fc99695gregory384 days,18 hours ago

build.sh: use $flags instead of "$flags"

Otherwise bash add tick around it and cmake doesn't understand what happen

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2ae133egregory384 days,18 hours ago

build.sh: use clang when clang-tidy is enabled

avoid tons of warning that options XXX isn't supported

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a02937agregory384 days,18 hours ago

Merge pull request #1528 from aktau/build-posixify

build.sh: simplify and semi-modernize

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0f4cc32gregory384 days,19 hours ago

i10n: upload precompiled es file

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