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Here you can find the latest PCSX2 Git revisions and their respective changelogs. The downloads are courtesy of Orphis' build bot, which he provides totally free of charge Smile Thanks Orphis!
You can click on the revision number to check out the git revision page and the download button to get them (you will be redirected to Orphis' page). The top revision is the latest,which means it includes all changes from all previous ones.
You need to install the Visual C++ 2013 redist to run these builds.

Revision Author Age Changelog Download
79e8a91gregory381 day,9 hours ago

gsdx-ogl: keep the draw buffer enabled by default

Note: Only DATE requires to disable the draw buffer

f46e8ccgregory381 day,9 hours ago

gsdx-ogl: bump base requirement to 3.3

A couple of fallbacks were introduced for the Mesa driver that only support 3.0
DSA will require a recent Mesa which already support GL3.3

Require at least SandyBridge for Intel GPU

594f6c3gregory381 day,10 hours ago

gsdx-ogl-ES: require GL_EXT_shader_io_blocks + GLES3.1

Allow to use same shader interface for all API

Note: on the GL API it will require GL3.3 (see next commit)

1c50104gregory383 days,19 hours ago

gsdx-ogl: refresh the linux gui with latest extension

8833afcgregory383 days,19 hours ago

gsdx-ogl: drop GL_ARB_multi_bind

It will be replaced by DSA so let's reduce the complexity of opengl

fa43018gregory383 days,20 hours ago

gsdx-ogl: no DSA isn't mandatory yet...

1e86e3cgregory383 days,20 hours ago

gsdx-ogl: rework callback debug

* use DebugOutputToFile as a callback of gl error. Add a breakpoint to
find the culprit GL call
* use string instead of char[n]

Note: CheckDebugLog is potentially useless now

b7601a9gregory383 days,20 hours ago

gsdx-ogl: Enable various GL4+ extensions

* GL_ARB_clip_control: reduce z fighting
* GL_ARB_clear_texture: no real speed gain (but improve code quality)
* GL_ARB_bindless_texture: +1fps (if you're CPU limited)

9d8d702gregory383 days,20 hours ago

gsdx-ogl: drop GL_NV_depth_clamp extension

superseeded by GL_ARB_clip_control

4659184gregory383 days,20 hours ago

gsdx-ogl: add support of clip_control (depth only)

* replace the [-1;1] depth range of openGL with the DX range [0;1].

104688egregory383 days,20 hours ago

gsdx-ogl: fix ARB_bindless support

cc24da1gregory383 days,20 hours ago

gsdx-ogl: fix for gl_clear_texture

Note: Disabled for depth_stencil texture (I'm not sure we can split the two)

d720cc1gregory383 days,20 hours ago

gsdx-ogl: gl4.5: add plumbering to support direct_state_access and clip_control

0118d57gregory383 days,20 hours ago

gitignore: debug file (linux)

1ea86eegregory383 days,20 hours ago

debian: force some dependencies

* i686 to use optimized version of the std lib
* libpulse (provide a sound plugin)

5297bd7gregory383 days,20 hours ago

Merge pull request #316 from nE0sIghT/master

Use cmake variable "BIN_DIR" for binaries installation

7f57692nE0sIghT4 days,11 hours ago

Use cmake variable "BIN_DIR" for binaries installation

20b9dbagregory384 days,20 hours ago

pcsx2: replace wxStrtoul by ToUlong method

Close issue #308

c85221cgregory384 days,20 hours ago

openSuse vs openSUSE

962d136ramapcsx25 days,19 hours ago

Merge pull request #315 from tadatada/patch-1

Cheat code cleanup


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