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Here you can find the latest PCSX2 Git revisions and their respective changelogs. The downloads are courtesy of Orphis' build bot, which he provides totally free of charge Smile Thanks Orphis!
You can click on the revision number to check out the git revision page and the download button to get them (you will be redirected to Orphis' page). The top revision is the latest,which means it includes all changes from all previous ones.
You need to install the Visual C++ 2015 redist to run these builds.

Revision Author Age Changelog Download
36dd500sudonim12 days,19 hours ago

Changed the M[FT]P[CS] instruction decoding logic to match results from this test:
https://github.com/unknownbrackets/ps2autotests/blob/master/tests/cpu/ee_cop0/performance.cpp

Download!
1a08578Catarax4 days,6 hours ago

GameIni: The Lord of the Rings: The Two Towers White Shiny Weapons Fix (#1429)

Force VU round mode set to Extra+preserve sign in The Lord of the Rings: The Two Towers : Shiny weapons will no more show as white texture in-game. For all PAL/NTSC/NTSC-J releases of the game. Fix the name of a japanese release and add the chinese release of the game to the database.

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896730cFlatOutPS24 days,17 hours ago

LilyPad: Fix regression in configure binding (#1426)

Fixes regression introduced by the pop'n music controller support PR.

When modifying the axis direction combo box in the Configure Binding
group, the modified binding's info would get deleted and replaced by the
next binding's info. This results in incorrect info being passed to
BindCommand().

This commit reverts the incorrect code so the binding info is backed up
before deletion takes place, therefore ensuring the correct info is
passed to BindCommand().

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dce6735ramapcsx24 days,23 hours ago

Merge pull request #1416 from ssakash/Real_IR

GSDX: Add proper detection of internal resolution

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185012bturtleli6 days,16 hours ago

gui: Use newer wxWidgets event type names

Also add a comment about how the wxEVT_LIST_ITEM_DESELECTED bug only
affects Windows.

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b8ac540turtleli6 days,17 hours ago

gui: Use Bind instead of Connect for everything else

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1c398c2turtleli6 days,17 hours ago

gui: Use Bind instead of Connect for menus

Also rearrange the order to (mostly) reflect menu ordering and remove
some bindings to non-existent menu items.

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36e82abgregory381 week,3 hours ago

Merge pull request #1411 from ssakash/PCRTC

Merge Circuit: Improve offset detection of output circuit

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41c5221gregory381 week,3 hours ago

Merge pull request #1414 from PCSX2/gsdx-single-pbo

gsdx ogl: replace eight 8MB PBO with a single fat 64MB PBO

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e05e7bessakash1 week,3 hours ago

GSDX: Add proper detection of internal resolution

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ce8b9c1FlatOutPS21 week,4 hours ago

LilyPad: Make D-pad buttons independent of each other (#1412)

Fixes games that require dance pad support (Dance Dance
revolution series).

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4318b83gregory381 week,7 hours ago

cmake: lilypad requires wx library

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113c78bgregory381 week,1 day ago

gsdx ogl: replace eight 8MB PBO with a single fat 64MB PBO

It ought to be the same in performance but code will be easier this way

v2: print the sync status
v3: use a performance print so it doesn't spam the console

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eddabf9turtleli1 week,1 day ago

spu2-x: Remove unused DirectSound 5.1 module

It was copied over from SPU2ghz but never actually used.

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0ecee3dturtleli1 week,1 day ago

cleanup: Remove unnecessary rebuild files

They're used for converting the image files to header files, but they're
outdated and have been unused for quite a while.

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ab1ab7bssakash1 week,2 days ago

GSDX: Remove redundant "Null" string from GS Frame title bar (#1409)

* GSDX: Remove redundant "Null" string

* GSDX: Convert "GetConfigI" into "GetConfigB"

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2436480turtleli1 week,2 days ago

gui: Use Bind instead of Connect for panels and dialogs

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3904c67turtleli1 week,2 days ago

utilities: Use Bind instead of Connect

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c107283turtleli1 week,2 days ago

utilities: Use Bind compatible event declarations/definitions

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7ac4767turtleli1 week,2 days ago

pcsx2: Use Bind compatible event declarations/definitions

Also remove some unused event types.

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