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PCSX2 on YouTube and Vimeo!

While trying to make PCSX2 known to more people, I decided to create a YouTube and Vimeo channel to post HD videos of PCSX2 running games, for people to see how well it runs Smile

You can check them out here:
Youtube:
http://www.youtube.com/user/PCSX2team

Vimeo:
http://vimeo.com/groups/pcsx2team

(for now they both have the same videos, albeit Vimeo has quite a nicer quality HD version)

Support us by commenting and pressing the like button! Smile

Also don't forget to visit our Facebook and Twitter pages:
http://twitter.com/#!/PCSX2

and

http://www.facebook.com/groups/98483509559

SPU2-X 2.0!

Not even 2 weeks ago we released SPU2-X 1.5, yet today we feel that the plugin has matured enough for another release.
This time the changes are significant enough to do the version jump to 2.0 Smile

SPU2-X always struggled to get the reverberation effects right.
Now after some thorough debugging we've found and fixed the problem we had all this time!
The resulting reverb is still not exactly like the PS2 does it but it comes very close in perceived quality.
We'll be working on those final bits in the time to come, hopefully achieving a fully correct emulation one day.

Note: The custom reverb option has been removed as it no longer serves a purpose.

Emulation improvements:

  • Next address reporting on voices improved based on tests.
  • Pitch modulation possibly fixed.
  • Status register updated in a way the spu2 library's reset function seems to want.
  • Effects area updating changed to allow writing the EEA register while effects area writing is enabled.
  • Switched two SPDIF modes which were reversed.
  • Reverb register bug dating back to the first version of SPU2-X fixed.


Among the fixed games are titles such as:

  • God of War
  • God of War 2
  • Tales of Destiny
  • Magic Pengel
  • Grand Theft Auto: Vice City
  • Devil May Cry (PAL)
  • Gradius 3+4
  • Everything that uses digital effects


Download here.

SPU2-X 1.5!

Hey guys,
In light of recent fixes and additions we prepared a new SPU2-X release for you Smile


This one focuses on SPU2 emulation accuracy but there's also the much requested volume adjustment feature included.
You can now try a fake SPU2 reverb mode that may sound better than the (still somewhat broken) original reverb.

Emulation improvements:
- Reverb engine reviewed and mostly rewritten.
- Initialization modified to reflect test results, including a critical portion of the BIOS initialization sequence to support fast boot.
- Hardware reset feature removed because tests failed to prove its existence.
- Possible null pointer access eliminated.
- Added support for reading KON and KOF registers, which is used in the BIOS.
- Improved voice loop logic based on tests.
- Constantly mix the input area and generate IRQs from accessing it.

Among the fixed games are titles such as:
- F1 2005
- Burnout in-game music
- Tomb Raider (the whole series)
- Spyro the Dragon
- Gauntlet Dark Legacy
- Legacy of Kain Soul Reaver 2
- etc

Hope you enjoy, and please report all (new) bugs if you find them!

SVN snapshots (build bot)

Hey people, I thought this was worth mentioning Smile

Orphis was so kind to set up and operate a build bot for PCSX2 SVN snapshots.

The bot takes the latest sources as we commit them and builds working packages for you to download.
These packages are /trunk builds and Win32 only (for now).

The bot is here:
http://buildbot.orphis.net/pcsx2/

Thanks again to Orphis for providing this nice service!

Note: Discussions of SVN builds on our forums is allowed as long as you're using official SVN builds (not hacked/modified 3rd party builds).
We encourage bug reports to be made using the latest SVN build.

PCSX2 0.9.8!

It has been 2 years since our last stable release and today we (finally) bring you the newest stable release: 0.9.8! Smile
There has been a massive amount of extensive changes to the emulator as a whole, so let's go over some of the biggest ones!

Note: Norton Antivirus is reporting 0.9.8 as a virus! This is a false positive, you are totally safe!
(Virustotal report here)

We have a completely new GUI made with  [url=http://www.wxwidgets.org/]wxWidgets[/url] to make the whole user experience simpler and more user friendly, whilst providing us with a platform in which we can easily add new features.  For this we have to give our thanks to Air (Jake Stine) who recently left the team, who worked on this for many months (in what was pretty much a solo effort) to make it the best GUI we have ever had.
The entire team is eternally grateful for all of his efforts and we wish him best of luck with his new tasks!

This new GUI brings with it a much improved Linux support, as this is a completely cross platform user interface. Code changes will effect Windows and Linux in the same way, making maintenance for us much easier and finally giving Linux users a nice and consistent frontend.

Complementing the new GUI is a new Memory Card manager, providing the flexibility to use customly named or downloaded cards with sizes of 8 to 64 megabytes. Now you can fit even more saves on one card!

Host file system and ELF loading support has been improved too.
Now you Homebrewers can work with a more feature complete virtual PS2 to test your tools!

Patches and compatibility hacks are now automatically applied by default.
With this you don't have to sit there for ages playing around to find that 1 option that fixes your game; If we know about it, we've already set it!

Aside from the shiny parts of the emulator which you guys see and use, we have many internal changes to improve our overall compatibility, the most notable ones being a new VU recompiler called microVU, which is an effort to bring higher compatibility over the older SuperVU recompiler.

We also have a new VIF Unpack recompiler which is more accurate and safer than the previous asm implementation.

The other big change is within the SPU2-X sound plugin, which has been worked on thoroughly to improve the sound generation, provide different audio output options and filtering, but also internal changes to improve the compatibility with games such as Burnout 3 which had never booted on any previous version of PCSX2!

In all we now have around 65% of all tested games marked as playable, and at least 85% get "ingame".
This means that over 1500 of the tested games are fully playable!

I could be here rattling off the new changes all day, but i know you guys are waiting to get going!! Here is a summary rundown of the most notable changes within the emulator, we hope you enjoy using it as much as we did making it!

GUI:

  • New, threaded GUI using wxWidgets.
  • New menus, for improved usability and faster configuration.
  • Convenient Memory Card editor.
  • On the fly pause and resume, perfectly stable, safe and fast.
  • On the fly setting switching and even plugin switching.
  • Powerful new configuration that is more user friendly with its first time wizard, reset to default buttons and a global presets system.
  • A plethora of new options that make playing games more fun!
  • All options have tooltips explaining what each of them do.
  • Comes translated, with many languages to select from.
  • Compatible with Aero Glass and Windows eye candy.
  • Looks and works great on Linux, too!

 

Core:

  • Entire emulation core has been overhauled. Many components are rewritten.
  • Countless code generation and runtime execution bugs fixed.
  • Added microVU, an improved VU0/VU1/COP2 recompiler.
  • New VIF recompiler
  • Multi-threaded GS rewrite: Faster and more stable than in 0.9.6.
  • Better BIOS splash screen skip method, better ELF support, host fs support.
  • New Game database detects the game you run, displays compatibility info, and auto applies special game fixes/patches if needed.

Plugins:

  • GSdx is faster, more stable and has more configuration options than ever before.
  • SPU2-X is the preferred SPU2 plugin now.

It has matured into almost completely emulating all the SPU2 quirks, making many more games work!
(And it sounds nice, too Smile )


Downloads depend on your OS. For Windows we offer a full installer, a web installer and a binaries package.
Linux users can fetch a binaries package or use launchpad.

Windows:
Full installer [12.1MB / exe]: Direct downloadTorrent download
Web installer [3.05MB / exe]: Download
Binaries [2.72MB / 7zip]: Download

(NOTE: Full installer includes Microsoft Visual C++ Redistributables, which is ideal for offline installs of PCSX2.  Web installer optionally fetches the Redists from Microsoft.com, if your computer doesn't already have them installed.)

Linux:
Binaries with correct translation [2.85MB / 7zip]: Direct downloadTorrent download

There's also a launchpad version for Debian / Ubuntu x86 available here.
Note: An amd64 launchpad package can be provided when Ubuntu properly supports multi-arch (hopefully with Ubuntu 11.10).

Sourcecode:
Archive [10.0MB / 7zip]: Download
 
Don't forget to spread the news! This will be our biggest release EVER!

Official Facebook Group

Facebook Like Page (For mass viralnesses)

Reddit (Thanks HCRikki)

Discuss on the forums

and of course the digg/del.ici.ous buttons below!