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Fix Fusion

Work has never stopped since the release of PCSX2 0.9.1, in fact it rarely does Smile

Refraction has made significant fixes to counters making games much more stable. For instance, Final Fantasy X-2 is now stable enough to be classed as "playable". Disgaea will play story scenes without freezing, and Resident Evil 4 is much more stable during gameplay!

Saqib has been bustling away with IPU and more and more games are playing videos without looping or crashing mid-way through playback. This fixes games such as Grand Theft Auto III, Final Fantasy X and WipEout Fusion.

Zerofrog, busy as ever, has been fixing vuREC0/1 issues and making those games that do go 'Ingame' look correct including: Rayman M, Silent Hill 2, and a personal favorite WipEout Fusion.

Saqibs IPU fixes combined with ZeroFrogs work on the graphical issues (I bugged him to death about this game Razz ) have made WipEout Fusion playable! So head to the Videos section to watch this game for the first time running brilliantly on PCSX2, also checkout the recent Final Fantasy X-2 Video.

:: Video Downloads
:: Screenshots Thread

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PCSX2 0.9.1 - Release

PCSX2 0.9.1 is now available to download here, enjoy!

This release brings a significant speed increase to the majority of games, this is due to a complete rewrite of the EE and VU recompilers. Various other improvements have increased compatibility with games, you will be able to check your game against the included compatibility list, which lists nearly 1000 titles (Please note at time of release list is not guaranteed 100% accurate).

Whilst the new recompilers are a major improvement, the recompilers are not 100% accurate at present, this may result in a number of broken games.

A further release will be created in the future enhancing upon the overall compatibility of the new recompilers. This is part of a new release schedule where we plan to be releasing more frequently; however, do not make requests for releases or ask when such a release will be produced.

As ever we have opened a 'screenshots' thread for you to post in, and the forums are there for you to discuss the project and ask questions.

You will also be aware that the Hot Shots Contest started earlier this month. Given the lack of entries so far, we are extending the contest deadline until the 15th July 2006, you may enter shots from PCSX2 0.9.1 (recommended) or 0.9, those of you who have already entered are allowed to update your posts with new submissions if you wish.

Hopefully people are more imaginative, and post less Final Fantasy shots Wink

EDIT: A regression bug was fixed. Now Makai Kingdom, Grandia II, Rez, and Taito Legends should work. It is recommended that you redownload 0.9.1.

:: Download PCSX2 0.9.1
:: Screenshots Thread

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Level UP! - Erm Speed UP!

In a previous news post we 'hinted' at work being done by zerofrog with regards to a new eeREC (Emotion Engine Recompiler) and vuREC (Vector Unit Recompiler (VU0 and VU1)).

The goal of this complete rewrite is to increase speed, whilst at the same time improve, or at least maintain current compatibility.

This rewrite has been going on for sometime now, and is starting to truly show fascinating results, many games now run up to 4x faster, an example of this would be Sonic Riders - previous betas ran at 3.x to 12.x FPS whilst racing, it now runs at 12.x to 35.x FPS

Testing and bug chasing continues, meanwhile a thread has been created for testers and developers to demonstrate - in screenshot form some of these speed increases. Take careful note of the CPU specification given in the post, for instance Refraction can get significantly faster speeds than myself Cool

:: Screenshots thread - Check it out, plenty more to come!

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Interview Refraction

Since the release of 0.9 the developers have worked hard to improve PCSX2. Looking at the progress zerofrog is making, the future looks very promising.

But there is more! Keith from the emulation64 network invited one of our developers, Refraction, for a spotlight interview.

Q : Could you give us some information regarding the current state of your projects?
A : Well PCSX2 is going well, we have started to focus a bit more on speed as quite a few games are now working in comparison to older versions, but we are still bug finding, slowly trying to get in the bits we have missed and rewriting parts that are completely bugged Razz


Check out the full interview:
:: Interview with Refraction

Previous spotlight interviews:
:: Interview with Shadow
:: Interview with asadr
:: Interview with linuzappz
:: Interview with linuzappz (old)

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100,000 Visitors - Present for you!

With 100,000 unique visitors having visited this site in it's short time online (13 days), both myself and Falcon4ever are happy it's gone so smoothly.

So a video of Makai Kingdom in action has been recorded for you lot to download and enjoy, including audio (speech, music, sound effects).

So you are thinking woopiee a video, wow, that's shocking... Rolling Eyes , well hold that thought, what if I told you that the video only had to be sped up by about 10 FPS to get to 60 FPS, e.g. what you see is practically what it's emulated at!

What?!! near full speed emulation?!! impossible I hear you cry, well I did tell you that zerofrog was re-writing the eeREC and vuREC Wink There's a lot to do, as in all honesty many games got broken with bugs during the transition from the old rec, to the new, but he's still not blinking, and he is avoiding sleep, so hopefully more news eventually!

Enough of that for now, enjoy the video, which you can grab on this page (click the 'DOWNLOAD' image to the right of the details Wink ).

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