PCSX2 - Playstation 2 Emulator News http://pcsx2.net/ Sat, 24 Jun 2017 23:44:11 +0300 Joomla! - Open Source Content Management en-gb admin@pcsx2.net (PCSX2 team) Q...1? 2017 progress report http://pcsx2.net/283-q1-2017-progress-report.html http://pcsx2.net/283-q1-2017-progress-report.html Progress report q1 2017


The wait is over! (if there were people still waiting on us :P) The Q1 2017 progress report is here, albeit we are late once more. Don't blame us, blame all these wonderful fixes you will find below:

admin@pcsx2.net (bositman) News Wed, 17 May 2017 18:39:33 +0300
Q4 2016 progress report http://pcsx2.net/281-q4-2016-progress-report.html http://pcsx2.net/281-q4-2016-progress-report.html Progress report q4 2016


Finally the Q4 2016 progress report! Yes we know it's a bit late but you will find it was worth the wait! On to the changes:

admin@pcsx2.net (bositman) News Thu, 02 Feb 2017 10:54:21 +0200
Happy new year from the PCSX2 team http://pcsx2.net/280-happy-new-year-2017.html http://pcsx2.net/280-happy-new-year-2017.html The PCSX2 development and tester team wishes you a happy new emulation year, with new rigs and less PCSX2 bugs! We are a bit late to the party but we were *hic* busy...coding :P

P.S. Progress report won't be long ;)

admin@pcsx2.net (bositman) News Mon, 02 Jan 2017 13:19:09 +0200
Q3 2016 progress report http://pcsx2.net/278-q3-2016-progress-report.html http://pcsx2.net/278-q3-2016-progress-report.html Progress report q3 2016

Hello and welcome to the glorious, fabulous, amazing PCSX2 progress report for Q3 2016! Most of the changes for this quarter are more technical than usual so I apologize in advance for some of the explanations. With that out of the way lets jump right into it!

admin@pcsx2.net (bositman) News Wed, 14 Sep 2016 13:52:59 +0300
Q2 2016 progress report http://pcsx2.net/276-q2-2016-progress-report.html http://pcsx2.net/276-q2-2016-progress-report.html Progress report q2 2016

Hey everyone and welcome to another spectacular PCSX2 progress report! As you may have read in the last report we have moved from doing reports monthly to quarterly in order to better focus our manpower. Today's report is our first quarterly report and as such there are quite a lot of improvements and changes to go over. Before we do that however we need to ask for your help!

As you probably know PCSX2 is cross platform and runs on Windows and Linux. Because of this we need testers for each of those platforms in order to be effective at developing for them. Currently we have a very problematic lack of testers on Linux. We would like to take this opportunity to invite those of you with Linux experience to help the project out and become a Linux tester! Ideally you should be completely comfortable working in Linux (whatever flavor you choose as long as PCSX2 is compatible with it!) and you should have or be willing to develop the knowledge to debug various issues with the emulator in that environment. If this sounds like you and you want to help us out then please head over to our forum thread here and let us know!

With that out of the way let's jump right in to the PCSX2 progress report for Q2 2016! Strap yourself in for the ride because here we go!

admin@pcsx2.net (bositman) News Fri, 17 Jun 2016 11:30:57 +0300
New website launched! http://pcsx2.net/275-new-website-launched.html http://pcsx2.net/275-new-website-launched.html After being in the works for half a year ( :P ) we finally got around making the new website public!

Since we needed to upgrade to the latest Joomla 3, I decided to also make the website look more modern and closer to our old, initial one. I really liked the Dolphin website look, so you'll find some elements close to their design :)

Here's what's changed:

  • Now running the latest Joomla 3 platform
  • New color scheme, matching the old PCSX2 website one that many people requested. You can switch to the previous dark theme from the Cpanel option at the upper right
  • Latest boxes now using JS and switch their items instead of showing all 5 items at once (less space used, looks better)
  • Larger random screenshot box and new screenshots added
  • Removed right column, now only a single left column, more usable space
  • News section now adapts to the detected resolution of your screen. Now the website should display much better with phones and adapt to larger resolutions as well (it's NOT responsive though..)
  • Nicer compatibility overview bars
  • New logo and fav icon! Thanks bmate :)
  • Many CSS fixes and cleanups

In general I tried giving the website a more game-y look and I think in that regard it was a success :)

You can complain on how you don't like the new look, as usual, in this thread! :D

admin@pcsx2.net (bositman) News Mon, 02 May 2016 14:14:52 +0300
January - February 2016 progress report http://pcsx2.net/274-jan-feb-2016-progress-report.html http://pcsx2.net/274-jan-feb-2016-progress-report.html Progress report 1-2 2016

Hello everyone and welcome to another glorious PCSX2 progress report! This time we've got a lot of GSdx improvements to share with you. We also have an announcement regarding the progress reports.

Those of you who have been following them probably know that we've been a little late with them pretty much every time. The reason for this is lack of manpower - for the most part, the same people that work on the emulator itself write the progress reports. Because of that there are many times when they'd rather spend their free time improving the emulator rather than writing about the improvements. With this in mind we have decided that from now on our progress reports will be released every three months.

This will enable us to release higher quality progress reports as well as dedicate more time to development.
If you wish to follow development more closely then you can always check out what's going on over at Github.

Now with that out of the way, let's get down to it!

admin@pcsx2.net (bositman) News Wed, 02 Mar 2016 14:05:43 +0200